📚 What I'm learning
🎮 Game Development
This study explores the creation of a 2D game using Rust and the WGPU graphics API. The focus is on building an isometric, tile-based world with procedural terrain generation, dynamic height properties, and interactive elements. The study aims to leverage Rust's performance and safety features alongside WGPU's modern GPU capabilities to deliver a scalable and visually appealing experience, all developed from the ground up without relying on third-party frameworks.
Read articles📐 Mathematics
Recently I've been dedicating time to improve my knowledge in mathematics. While I understand that this knowledge may not have immediate practical applications in everyday life, I believe it will be beneficial for enhancing my logical reasoning and problem-solving skills. Furthermore, it will be a first step to go deep into more advanced data structures and algorithms subjects.
My primary resource for this learning is the book "Concrete Mathematics: A Foundation for Computer Science".