📚 What I'm learning

    🎮 Game Development

    This study explores the creation of a 2D game using Rust and the WGPU graphics API. The focus is on building an isometric, tile-based world with procedural terrain generation, dynamic height properties, and interactive elements. The study aims to leverage Rust's performance and safety features alongside WGPU's modern GPU capabilities to deliver a scalable and visually appealing experience, all developed from the ground up without relying on third-party frameworks.

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    📐 Mathematics

    Recently I've been dedicating time to improve my knowledge in mathematics. While I understand that this knowledge may not have immediate practical applications in everyday life, I believe it will be beneficial for enhancing my logical reasoning and problem-solving skills. Furthermore, it will be a first step to go deep into more advanced data structures and algorithms subjects.
    My primary resource for this learning is the book "Concrete Mathematics: A Foundation for Computer Science".

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